Hotel 626 – Virtual Experience - Site of Display
Creators: Doritos + Goodby, Silverstein & Partners
(Rachel Brickel & Anthony Jimenez)
This virtual experience provides entertainment for its viewers as they interact with the virtual environment. The experience induces emotions through sound, imagery, involvement and atmosphere (late hours, dark, etc.) among other things. Fear is especially manifested from these elements. Its exclusive playable time emphasizes the personal involvement with the game as a real-time event, maximizing fearful tension. The game's first person perspective gives off the illusion that the player is physically involved with his/her virtual surroundings. This is further stressed by using their voice, phone, and face in real time. Although this game is not reality, players still have an intimate and emotional experience with the game, as if it were real because of these devices. Connecting the player to their social networking accounts further emphasizes the community feel to the experience by bringing players together. Hotel 626 set the stage for multiple websites to utilize this type of online game technology because of its successful impact on attracting teen consumers. This Doritos advertisement changed the landscape for the commercial industry and how they approach youthful audiences through the digital realm.
(Rachel Brickel & Anthony Jimenez)
http://hotel626.com/hotel.html